Re: Wasting High Explosive Anti Tank Rounds
Maybe I'm missing something here, but doesn't the filter allow you to handle most of this? I know it doesn't allow you to choose whether to use HE or HEAT rounds, but it's already been said that the HE is gone in this scenario. If something is defined as a threat, you engage it knowing you will be firing HEAT rounds.
With the filter, you can define when a soft target becomes a threat. During the player turn, it's completely up to the player when they fire. And yes, you disable the main gun if you want to preserve you HEAT ammo. If you do so, the "threat" isn't really that big or you would touch if off with HEAT. Turning of the main gun is the game equivalent of issuing the order, GUNNER, COAX, TRUCK.
That's my 2 cents.
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