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Old June 6th, 2002, 03:20 PM

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Default Re: How to fix the no supplies no guns problem

Great idea !
And perhaps also giving hulls ability of 1 move point can be a way to make engine killers less formidable ?
It can be rationalized as some sort of field repairs / emergency engines giving a small output ... Well it makes all ships goes faster by 1 MP so max nr of engines should be reduced accordingly.
Just an idea
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