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Old June 7th, 2002, 09:18 AM

Tenryu Tenryu is offline
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Default Re: How to fix the no supplies no guns problem

I haven't got the damn files anymore, lost them in an HD crash over a year ago. It was rather odd, I had trouble doing it, I recall, but do think I got it working in some bass-ackward way.

I think, I had it so if you lost your bridge you only lost ONE MP, not all but 1. I had innate movement attached to ship hulls. I also think I had a "standard movement " point attached to the bridge and removed them from the engines. I put another type of movement on the engines, I think.
What can I say? I'm old and I drink, neither is good for the memory, but it sure beats being sober all the time.

I was trying simulate the fact that a ship rarely goes dead in the water for any great length of time and , while it may be significantly slowed down by battle damage, the crew usually gets the ***** moving again or she sinks.

I was annoyed that there was just one size engine and any engine would move any ship 1 square and the loss of the bridge would reduce movement to only one. Both seemed excessively silly.

I'll look to see, if I might have a copy of that old file on my boat, down to which, I'm glady going tomorrow. It feels so very nice to put a water-gap betwixt me and thee, you bastards!
LOL!!

[ June 07, 2002, 08:30: Message edited by: Tenryu ]
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