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				 Re: Battlefield Tactics cheese 
 Burning ones go down pretty fast to anything that tramples, destroys armor, causes a lot of fatigue, or is AN.
 Later on fire fend and fire ward are pretty bad news, and firestorm isn't all that effective against high protection troops (it's only 6 AP).
 
 Wolven winter is also a huge pain in the ***.
 
 I guess I wasn't trying to imply that they were weak versus everyone, simply that there are enough nations that play strongly to their weaknesses that it would require a lot of luck to come out on top.
 
 And warlocks, can teleport, but only with a cap and coin, neither of which they can forge without help (coin is pretty much pretender only barring a very lucky warlock with the 1/40 chance for earth or empowering or indies).  They don't make good thugs anyway and are cap only.
 
 The only thing I really do like about EA Abysia is rushing to Thau 5 for raging hearts.  Early site searching means lots of fire gems, and the spell creates 60(!) unrest for 10 gems, and you just happen to have a preponderance of F4 casters...
 
 Not a great strategy, but pretty rough to the first person you run into.  At least in the one game I used it in.
 
 Anyhow I'll yield to the opinions of those with far more experience than me who say they're decent, but I've had too much trouble with them.
 
			
			
			
			
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