Re: Battlefield Tactics cheese
Burning ones go down pretty fast to anything that tramples, destroys armor, causes a lot of fatigue, or is AN.
Later on fire fend and fire ward are pretty bad news, and firestorm isn't all that effective against high protection troops (it's only 6 AP).
Wolven winter is also a huge pain in the ***.
I guess I wasn't trying to imply that they were weak versus everyone, simply that there are enough nations that play strongly to their weaknesses that it would require a lot of luck to come out on top.
And warlocks, can teleport, but only with a cap and coin, neither of which they can forge without help (coin is pretty much pretender only barring a very lucky warlock with the 1/40 chance for earth or empowering or indies). They don't make good thugs anyway and are cap only.
The only thing I really do like about EA Abysia is rushing to Thau 5 for raging hearts. Early site searching means lots of fire gems, and the spell creates 60(!) unrest for 10 gems, and you just happen to have a preponderance of F4 casters...
Not a great strategy, but pretty rough to the first person you run into. At least in the one game I used it in.
Anyhow I'll yield to the opinions of those with far more experience than me who say they're decent, but I've had too much trouble with them.
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