Re: Mod in Progress: Holy War
			 
             
			
		
		
		
		So you can make researchable pure-Holy spells? If so, you have to decide a school, and that affects which nations get to use what priest spells. Why not put a holy spell at each school's levels 4 and 7, or something similar? (3/5 and 7 for construction) 
 
Conjuration:  
4 - better Banishment, H2? 
7 - a battlefield summon spell for one or few weak creatures/spirits, perhaps 1 per Holy level? perhaps something on Ghost Wolf power level? 
 
Alteration:  
4 - better Bless: bless + buff (perhaps luck), self only, H1 
7 - unit buff, H2 Legions of Steel, +4 strength or something 
 
Evocation: 
4 - H2 damage spell similar in power to a Bolt spell, but not elemental damage (no immunity)  
7 - AoE 1 or AoE 1+ damage spell, H2, again non-elemental 
 
Construction: 
3 - ??? 
7 - Summon a sacred Watcher-like construct with gold upkeep. Ranged attack that deals extra damage against demons. or something better. Pity there aren't any Holy items. 
 
Enchantment: 
4 - H1 heal spell, nr of effects scales with Holy 
7 - banish or control magic being, H2-3 
 
Thaumaturgy: 
4 - H3 Panic/Terror-style spell 
7 - high-dmg Mind Burn at enemy sacreds only 
 
Blood: 
4 - H3 Curse + Horror Mark + Decay + (resistable) stun 
7 - H1-2 spell that causes affliction 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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