Quote:
Originally Posted by JimMorrison
They're just exceedingly vulnerable, in practice. You don't have 10 anything if they're all dead already.
It's not that there aren't clever ways to protect them from a weak opponent, it's just that there are so damned many clever ways to -kill- them. A human would have to be a fool, not to cause you a high rate of attrition on your "free" mages.
There is also quite a mid game period of vulnerability where you just can't possibly have all of your primary research done, yet you need to be on land already, and posturing as if you are a threat greater than the "wrath of the angry sea that will come back to haunt you".
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Yeah, that is a huge issue. I just pushed a MA Oceania player off of my coast for three "free" provinces because he came on, and conquered the territories, but besides someday threatening me with revenge, it's just not very scary.
TBH, I think most ocean nations suffer from the "I suck on land" effect at the beginning of the game, but Oceanian has it pretty bad.
Jazzepi