T15 on
SF> is accepting losses to save 2 squads reduced to 4 & 5 men but has help now, tanks die easily as greatly outnumbered its just a case of keeping guys in trouble alive & taking the last flag. There are still more soviet squads turning up though.
T16
Hurt troops are withdrawn if they can avoid arty will survive. Have a minor moment when thought I had missed a tank but realise there are another 4 or so, still have a lot of armour here now so they succumb quickly. All arty stops
T-17
Never a dull moment HT has kittens as 3 BT-7 arrive as reinforcements, only armour near is a Ram & M2 but they get one a piece then squad unloads from HT walks up to & kills the other. The fun continues as units going after 122s start recieving fire from them, manage to destroy one but HQ has joined in as well & the few tanks here dealt with BT-7s or moved there in case more turn up. The good news is in South scout has made it to where new squads keep apearing & think thats about it. Taking last flag next go & it turns out moved arty just in time, one was hit but will be moved next turn.
T20
Its all over I think a couple of units escaped but there is not a Soviet unit left on the map.
Men 164>1893
Guns 1?>64
AFV 4>43
Score 6507>889
Marginal
Thats 3 marginal 8 decisive so far, paying the price for not playing for a long time as wish I had not upgraded all my tanks. Germany did not have the better equipment at the start of the war but it certainly does now. Apart from the odd ATGs you do not need to look after your armour much which could become boring.
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