SJ:
"will collect all the ships & bases into one sector"
Implications:
If you have a ship that has run out of supplys it could "Fleet Up" with the Base, get refuled and could slowly make its way out of there.
If you placed engine destroying weapons on on a base:
Even if destroyed in a battle, the enemy fleet could find many of its ships Sucking Resources "Going Nowhere Fast"
I wonder if the Space Yard Ship that built it would get a chance to Refuel the turn it is built.
Something to test.
Edit: Semi Related: In combat, should seaker weapons have a chance of missing? I know it will never be coded.
(very slow day at work, this could get dangerous)
[ June 07, 2002, 20:51: Message edited by: The High Gryphin ]