Re: Will adding new system types to the game confuse the AI?
Actually, there was a very nice system mod sometime ago (sorry, forget the author and name) that HAS habbitable system with random movement.
It was something like "seat of ancient" - huge planet super-rich in technology and asteroid belt around. I really, really liked that mod.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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