Had some more questions.
Is there a way to add my own sound effects to the game for unit attacks?
Where can I find a list of all the effects that can go on #secondaryeffect?
I'd like to have a unit that explodes when it dies. Either doing damage, but probably just spreading a negative status effect on the enemies. What would be a good way to model this? Right now I'm just sticking with monster editing, I haven't dabbled into spell effects, so if it requires spell effects to do, please be explicit in your answer!
Jazzepi