Thanks for the quick answer.
I have some code to share. It will give you a hint of what I'm working on. My problem is that when the boomer unit does its attack I have two issues.
1. I'm not getting anything flying through the air. They clearly stop and "attack" but I don't see any projectile. I'd love to have a particle effect like the dragon's breath uses.
2. The poison never takes hold, ever. Even when units take the 1 point of damage, the virulent disease poison doesn't work. I'd like to note that I've gotten that poison to work on another weapon I've been using for a different unit.
Also, I checked out the sound command. I was curious if /I/ could record a sound and add it to the game somehow, or if I had to use the other unit's sounds. I have a nice recording setup, and I could do a great BLARGGHHHH for the vomiting.
Jazzepi
Code:
#newmonster2605
#copystats2500
#copyspr 155
#name "Boomer"
#weapon "Vomit Spray"
#armor "Thick Slime"
#gcost 30
#rcost 15
#weapon 29
#weapon 29
#str 13
#size 3
#hp 15
#def 6
#attack 10
#perc 11
#map 2
#ap 12
#end
#newweapon 703
#name "Vomit Spray"
#secondaryeffect 700
#secondaryeffectalways 329
#dt_cap
#att 2
#range -1
#ammo 1
#aoe 3
#end
#newweapon 700
#copystat
#name "Virulent Infection"
#dmg 9
#dt_poison
#end