Thread: Need help..
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Old March 13th, 2009, 08:58 PM
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Default Re: Need help..

One of many options for close quarter fighting.
Once you know contact point & preferably with some idea where the main punch is put enough in the middle to delay they will take some losses
Rest ignore & move to flanks
Fall back preferably so he has to move at least 2 hexes like so \___/ before his arty pinns you.
Now if he moves 2 hexes it hurts .
If he takes 2 turns you have time to position & for your arty to work behind.
Use small stuff esp in woods to stop craters except where they might be usefull.
Unless you have more units in the area your centre will take some loses & arty pinning them will help but if plan right you should be able to kill 90% of his force competly as the fresh guys on the flank shut the door.
Main criteria on how far guys in middle move is judging expected arty fall & minimising its effects.
If fast mobile force & terrain allows bug out completly & come in from a side to roll him up while his arty is hitting nothing. Can be a bit alarming if you both do it.
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