Re: Trade Federation Role Play for Neutral non AI Player
Something else I just thought of. Even though I have the TF's inteligence characteristic at the minimum, that only affects the TF's research facilities. The TF would gain research points from any empire it has a T&R or better treaty with, and it gets a bouns to that becasuse of it's savvy characteristic. 4 or 5 T&R treaties ans all of a sudden the TF has more research points every turn than anybody else in the game, on top of any tech it accquires through more direct means. They should be sufficently advanced not too long into the game to defend itself if needed even considering the hefty combat penalties.
Geoschmo
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