Re: So what is this new game Demigod?
I was a big fan/player of Age of 'x' games until age of mythology, and I can swear there are less strategics and tactics involved in those games than in the average sim something production.
It's all about logistics (but maybe one can argue this is a part of strategic science) and shorcuts and nervous clickings all around the place (and loads more of those two).
The most frustrating with RTS, to my mind, is the fact your damned troops never have a clue of what to do when they face an ennemy. The Sims of my sister are a tad more reactive. It's rather like being the captain of an army of lemings.
All in all, if you've never played a RTS, don't start, or go for those without building options/gestion. You'll waste less gaming time. By the time you really get the trick with more classical (age of...) RTS, you'll realise it's only pure reflex clicking.
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