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Old March 17th, 2009, 12:11 AM
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Burnsaber Burnsaber is offline
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Default Re: Mod in Progress: Holy War

Darloth: That would be quite thematic, but as Llamabeast said, problematic on the balance front. I could perhaps make a researchable H2 or H3 "Communion Master" thought.

Chrispedersen: Yeah, like you said those items really can't be done. As for your concerns on the healing Arco has 100% healers. I'm currently playing MA T'ien C'hi and soon noticed that when facing massive infliction gain (MA C'tis dominion in this case) healers 20-30% aren't really going to cut it unless in large groups. If I give healing acceess, it will be of 10% or below. A true miracle when it actually heals something..

Fate: Actually, that's the direction I'm going for. Dom-killing has some niche uses (defeat a foe who has castled up with considerable defences in his capital), large scale dom-kill is hard to accomplish in vanilla and will be hard in Holy War. Why? It is quite a boring way to defeat someone. They get a message "Sorry, you're dead!", that's a bit anit-climatic, don't you think? It's okay now as it is because dom-killing requies using a lot of resources to work. If it would be easy (or easier) it would result in more boring games. This game is about pretender gods smashing each other into the face, not logistics.

But anyways, I've now done 10 of the 20 spells I'm going to add. See the first page on details. Endoperez gave me a bunch of good ideas, but I'm still kinda unsure about what I'm going to add as level 7 researchable holy spells. Evocation will be a "holy bolt" and construction the "Holy Tablet" summon, but I've got no clue on others. Feel free to suggest something if you got ideas.
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