Re: Calling all programmers! New SEIV project needs you!
Please remember, however, that the makers of Unreal make money off people using their game engine to create new games. They have a HUGE staff in comparison to Malfador's ->ONE<- programmer and can expend essentially infinite time <in comparison> to make Unreal expandable in the ways you described.
That's right. Malfador Machinations is just one guy working on this game outside the normal business hours of his other job. Wow! I would truly enjoy meeting Aaron Hall. He must be one heck of guy to accomplish so much. I'm extremely happy with what we've got so far.
I really, really, really, <infinite> wish that space conquest games such as Space Empires IV were as popular as first person shooters such as Quake and Unreal. Yep, I'd definitely like to see Aaron in a Ferrari.
But, even more, it would be nice if there were a team of folks 1/10th as talented as Aaron Hall making the game moddable enough to make your Starscape mode easy.
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