Quote:
Originally Posted by Sombre
He concluded that people looking to the indy developer for innovation are misguided in the extreme and pointed to the kind of games indy developers usually make. Recycled and far from innovative war sims and puzzle games. Arcadey shooters. By the numbers rpgs.
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Platformers are also common, and there's little innovation left in 2d-sidescrollers.
I expect EITHER good/innovative gameplay OR lots of/quality content from indy games. Very few have both.
Cave Story is wonderful platformer whose plot I enjoyed way too much, but nothing new gameplay-wise. Mount & Blade is blah rpg with warring states, but the combat is cool. Dwarf Fortress has unsurpassed content, but no graphics and user interface. The list goes on.