Re: Noobs vs. Vets II: Mysteria's Revenge. EA, CBM, Sign Up and Discussion.
I don't really care what the settings are in terms of balance, but a high number of provs or provs/player makes for a lot of micro in the mid/endgame, which leads to longer turns and more players dropping or staleing. 20 per player is manageable however and the point about this being like a duel where there's no diplomacy and it's better to steal land from your enemy is a pretty good one. I'd be fine with either the default settings proposed in the OP or with Iron's compromise.
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