Quote:
Originally Posted by quantum_mechani
Just because there are other insane games out there with 20+ provs per players doesn't make it fun or a good idea. As for supporting roles with less provinces, that's just slightly less micromanagement with almost none of the fun.
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Hmm, I wouldn't say that it's no fun (unless you play I will just do what is asked forge whore). You wouldn't participate in the battles as much which maybe defeats the purpose of playing against the vets. On the other hand it doesn't mean that you'd never see any action just that it's less and with spies you can always play fly on the wall.

And if you'd use your resources to help teamplayers I'd say for the later game it would be much less micro because someone else would have to worry about managing that which you created.
I wouldn't mind I don't think I can swallow a complete intense game at the moment but I wouldn't want to miss the chance of playing against the vets.
@Septimius Severus
Hmm, maybe I'm not green enough (2 finished games, 1 at turn 60) so if you don't think I should play or could reliably get a supportive position just kick me out.
