
June 10th, 2002, 12:31 PM
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Corporal
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Join Date: May 2002
Location: Norway
Posts: 69
Thanks: 0
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Re: AI and planet destroyers?
Quote:
Originally posted by Ed Kolis:
Or you could take a cue from MOO2 and mod a "Stellar Converter" that functions not only as a planet destroyer but also as a regular weapon as well.
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Am I the only one that missed the old MOO1 Stellar Converters in MOO2? There is was a very high tech, VERY long range weapon with good damage, and no planet destroying capability. Always my favourite weapon in MOO1... in MOO2 I preffered the Gauss Cannon.
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AeoN2
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Error in line 1,32*10^21, do you wish to debug reality?
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