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Old March 24th, 2009, 10:53 AM
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Default Re: AI deploying/generating units behind enemy lines???

Quote:
Originally Posted by Mobryan View Post
Fighting a special battle on my Russian LC, delay against a Finnish counterattack. The AI deployed units literally all over the map, including at least one platoon directly on top of a set of objective hex's...

Matt

I had a look at this

First, it a bit of an exaggeration to say the "AI deployed units literally all over the map". and........"at least one platoon directly on top of a set of objective hex's"

Less than 4% of it's force was deployed ahead of the start line.That's more than it normally would when it deploys in advance of the start line but it's still a small percentage of the AI's force. The way you described it I was expecting the entire force to be deployed literally " all over the map". As well, the AI deployed some units beside, not "directly on top of" one set of victory hexes. They would have been "on top of" the V hexes on the next turn but that not the same thing as deploying there.

There may be a slight corruption to that DAT file. I tried one deployment with the Russian side using autodeploy and it deployed some destroyed, but not repaired units, on the far side of the map. The game is NOT supposed to do that and we will keep an eye on that in the next few months.

As for the Finns I checked their deployment and I tried well over 100 autodeployements of the AI force and not one placed any units more than a couple of hexes in advance of the start line so I'm putting this down to a 1 in a million chance event likely caused by another 1 in a million chance where the AI tried to find a spot for units slightly ahead of the start line, found lakes and they ended up where they did but as I say... in over 100 autodeployments not one deployed anywhere near like the example and I can autodeploy the AI units exactly like it can


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