| 
			
			 
			
				March 25th, 2009, 09:04 AM
			
			
			
		 | 
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Mar 2005 Location: GWN 
						Posts: 12,712
					 Thanks: 4,159 
		
			
				Thanked 5,950 Times in 2,926 Posts
			
		
	      |  | 
    
	| 
				 Re: AI deploying/generating units behind enemy lines??? 
 The map generation routine is complex but it's not perfect and occasionally you will get a weird map simply becasue it depends on a variety of variables and sometimes it "rolls" five sets of snakeyes in a row and you get an odd looking map. That's why we let you look at them first and make you're own decisions as to their suitability. I still belive that in this case the problem is a one in a million occurance as I could never get the AI to set up even close to that way in over 100 tries and I've never noticed the AI set up that far in front of it's start line
 Don
 |