View Single Post
  #17  
Old March 26th, 2009, 06:39 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,625
Thanks: 4,064
Thanked 5,828 Times in 2,876 Posts
DRG will become famous soon enough
Default Re: Armoured Car Tactics

Quote:
Originally Posted by Charles22 View Post
Mobhack: Well maybe that's from SPWAW? Do you deny that there are units, even if they are not AC's in the recon class, which can see units better than others (IOW, spot them from further distances than other units)? I have clearly seen this demonstrated on the field, as stationary objects are not seen by typical tanks for instance, but put a unit not as blind the same distance away, say scouts, or even infantry for that matter, and they spot the otherwise hidden unit. Now it may be I have never seen this occur when both units (tank and scouts for instance) had the same level of experience and suppression, but those factors were very close even so.

I just want to make sure EVERYBODY who reads this is clear on what Andy said and I think it's important enough to repeat

Don

Quote:

There are no units with magic abilities in the game.

All spotting comes from the normal SP spotting rules. Infantry on foot, or as passengers, tend to spot better than naked vehicles. Stationary units spot better than slow-moving which are better than fast moving. Experienced spot better than low experience. Suppressed less than unsuppressed.

Size 0 infantry units can get a hex or 2 closer, so may well notice things the other infantry have not yet seen. That may be part of why you think the scouts have magic elven vision, but they do not. It is just they they are closer-in.

Recce formations can have a few EXP points more, but that is usually only marginally better than line formations. Formations have zero to do with unit class, in any case.
Reply With Quote