Re: Dirt Roads/Paved Roads
Hi
One of the things Ive noticed about the game roads is that they are usually straight. Most Roads However started out as some sort of track and for this and other reasons roads usually follow contours, similar to how rivers run. This is important in game as often a road goes right up to and over several hills. This makes it easier to get your boys up there than it should be as the roads usually go around the hills. Or if there is something on the hill the road often goes up to the hill and stops. So Contour following roads, dead end roads, might also be an interesting addition.
Also
The roads in Netherlands are often on dykee (These dykes can generate odd LOS results) on these maps the rail tracks probably should be on dykes also. All the games Ive played in Netherlands have the rail on the flat.
There is one really good cutom map that shows a really realistic topography showcasig a contour following road sytem with dead ends into forests/hamlets etc, but I couldnt find it. It might also be a good idea that when you choose a map in the "view map" screen, dont like it, and click on the "load a custom map" button again instead of returning you to the first map screen it returns you to the screen you picked the current map from?
Best Regards Chuck.
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