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Old June 9th, 2002, 06:14 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Weapon Platforms - Overly Powerful or Just Balanced?

Here we run up against the difference between AI and human opponents again.

Sure, a human can design good WPs with complementary weapons and cram a large or huge planet full of so many of them that you feel like your fleet is the little flying saucers in 'space invaders' trying to land on that planet. It might even be possible for a human to build an indestructable/unconquerable planet if they can get the Stellar Manipulation stoppers built on it. But the AI is so dumb that the advantages given to WPs are frankly necessary to make it reasonably able to resist a human player. Until recent patches there was no way at all to get the AI to build regular, definable numbers of WPs on each planet. Even with the new Unit_Construction file I wonder how smart it will be about updating defenses. Probably no change at all in that area. So how dangerous is a heavy mount DUC when you've got ABP 12? Or CSM V?

So, in single-player games I'd say WPs are just fine. In a 'humans only' game maybe it would be fair to cut back their mount-given abilities a bit.

[ June 09, 2002, 05:31: Message edited by: Baron Munchausen ]
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