Re: Lapis MA CBM Game On
Ha! Fixy fixy!
So, when CBM1.41 came out I was unable to load it on the LlamaServer. The reason was some quirk of the way that mods are loaded differently in text mode. qm had renamed "Summon serpent fiend" to "Summon serpent fiends" and the same with spine devils, and in text mode it didn't like that because it couldn't find Summon serpent fiend any more (very silly). So I changed it so that Summon serpent fiends is a modified copy of the original spell, and the original spell is unresearchable. No problems.
I then promptly forgot about this. So, ever since, the LlamaServer has been running a very slightly different version of CBM to all the players, with no noticeable effects. However, the changed number of spells obviously had some effect on mod nations, causing Jazzepi to lose his spells.
QM just kindly gave me permission to replace his CBM version with my modified one (I fixed the Agarthan Blindlord bug as well). So, the first post in the CBM thread now contains my version.
So:
1) Everyone needs to download the new version from the CBM thread.
2) Jazzepi needs to wait one more turn to see his spells.*
* - This is because I actually just made another change to the CBM version on LlamaServer, since I'd made a mistake. Consequently even after downloading my version you'll have a different version to the server for one more turn. But from next turn on everything should be synched and happy.
|