Quote:
Originally Posted by Wdll
Quote:
Originally Posted by Ramm
You don't see how, or you don't agree with me? I can explain further if you don't understand me, but if you simply disagree with me thats fine too, we simply have a difference of opinion
I'm not saying its a cheat per se, just something that the AI cannot use back against the human player so in that way it is like a cheat.
Andrew
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I can see it as a problem, but not to the level of "cheat".
Quote:
Originally Posted by Ramm
Quote:
Originally Posted by Wdll
I don't see how using the z-fire is a "cheat" then. Oh well. I would consider a "cheat" one AI severe (IMO) problem. The placement of its SAM sites and in general the usage of its air defences. I am finding myself trying hard not to obliterate its air defences in the first 3-4 turns.
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Do you mean its too easy to take them out?
Andrew
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Yes, too easy, not because of technology/weapons quality, but of placement by the AI.
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I completely agree with you in that regard. The AI simply refuses to fight from cover to cover, its as if it doesn't care if it fights from rough (best cover) or clear (worst cover). Seeing this over and over again of the AI trying to make stands on clear when the next hex is rough troubles me. kind of reminds me of the Japanese sending suicide charges across open ground when they could used their manpower more effectively,
Letters from Iwo Jima. Or Russian frontal assaults
Enemy At The Gates
Andrew