Re: New Nation, Harabatia: Rise of the Raptors v1.00
Having had a quick look at this mod, I'm astonished. What's the point ? You've got everything you could dream of. From top notch archers (prec 12 + longbow) to elite infantry (elite trolls...23 protection...Regeneration...Raah once again) passing rapidly on the tramplers, who aren't really ubber, thanks god, to finish with top notch flyers, who easily can take the role of flankers from the non existent cavalry.(I propose rhino cavalry, with three riders armed with lances)
So the OB is maybe too complete, as you can adapt to almost any situation with your basic OB, which contains creatures that should only be available by summoning spells, very costly ones in the case of the elite troll.
Relatively to this OB, I find their mages too powerfull(potentially 4A 3N 3E 4D), and I recommend, if you wish to balance this mod, to take down one or the other, making the trolls summons being a base. But you can leave this mod as is, even if I doubt it has presently many uses, apart as a tought AI.
PS : OB = Order of Battle
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