Re: Conceptual Balance Mod 1.41
Ref boosters:
One of the interesting aspects of the game is that empowering is so expensive, and booster items so cheap. AND booster items can be handed around.
Changing that has long been a pet idea of mine - but the game implications are really strong - not that strong is a bad thing - but it may be the thing with the biggest single change to the game.
Boosting the cost of all boosters (say by 50), changes the value of cross path mages. Changes the relative strengths of nations; increases the value of gems, delays the onset into mid and late game.
|