Re: Dom 3.23b GUI freeze (linux)
Johan, as he says these ?? are because the debugging symbols are stripped from the binary. If I understood him correctly, then all the libs that he uses are compiled with full debugging on. Though address-wise, the "#12 0x00007fff03f6e3e8" seems to be a lib call instead of game code, judging from the pointer address, and the last one seems to be a null-pointer exception to me, or is that wrong?
|