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Old April 6th, 2009, 10:26 PM

Charles22 Charles22 is offline
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Default Re: Don't Feel Sorry For The AI

Quote:
Originally Posted by Mobhack View Post
1) experience is gained by participating in battles. Simply being in the core will allow some exp gain provided nothing nasty happens to a unit.

2) Night has zip-zero to do with counter battery.

3) The Poles do not have large amounts of armour to soak up points, even with the too-heavy allocation of armour the AI gets even before tank heavy. So if you have a large points value against them then they will have a larger remaining point value each time through the purchase loop. So the artillery buy in the loop has more chance of buying a battalion and not a battery on each pass, if (or even if) the other large ticket item (A tank coy, rarer for Poles in 39) is not bought. My guess is the AI purchase loop decided on an arty bn buy several times in your game - which is rare but not impossible.

Easy peasy way to check the Polish buy
a) figure out how many points you actually spent
b) set that in preferences
c) set Ge vs PO in the correct date
d) generate the appropriate battle (and visibility) with computer purchase for BOTH sides and human deploy for the AI side about 50 times. Examine the AI buy each time. Fleet buying of artillery bns will be rare, but not impossible.

Andy
2. Interesting, as the screen looks the same compared to day battles, it did not occur to me that it might be a night mission, but rather a heavy storm with fog perhaps.

3. Yes, that has been my observation too, that guns of this magnitude are rare, but then polish advances are probably pretty rare as well. They have been rare for me anyway.

Yes, polish advances are fairly rare, but either that or polish assaults, which I don't think I have ever seen, would be the ones most likely to bring the hail of excess artillery. The majority of missions in poland are either german offensive ones or meeting engagements, any of which would make polish heavy artillery such as in this battle virtually impossible with the points my force had (can't be more than 3600-3800 by now, including minimal support).
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