Quote:
Originally Posted by atul
Ermor needs some enforcing again.
Oh, and how was this NAP thing again, first fights on turn 10 or first orders on it (and fights on turn 11)?
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You may place your orders on turn 10. Actual hostilities begin turn 11. Of course, non-intentional "bumps", where either side moves into an indy province don't count.
My Internet has gone down at home, I expect till Friday. Rather than stale, or delay the game, I think it best if one of our alternates, or even former players can temp sub for a few turns for me. May delay the turn an hour or two to faciliate this.
First to see this, please PM me your e-mail address so we can get the current turn in. Thanks.