Quote:
Originally Posted by Ramm
You guys are missing my point. All I'm saying is we should have a picture or text description telling us: A) time of day (night or day or dusk or dawn), B) What the weather is like. Thats it, not simulating its effects, even the DoD doesn't have computers powerful enough for that, just a meaningful message about what the weather/time of day is. Let the player go with that how he pleases.
TY DD for your help
Andrew
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I see what you are getting at but at the moment its up to the players imagination is it night or perhaps you are in the Pacific so imagine a heavy rainstorm its your call as they both play the same.
If you like take the chart DD has given you & each time you play look at it to decide possible weathers or roll a die to decide for you.
The only thing I would say moonless night with no civilisation nearby (as in city lights) is pitch black even in the open range should be very low.