Quote:
Originally Posted by Viajero
Does this mean that giant races are doomed tacticlaly becasue of the fatigue/focused dammage issue? or just Utgard in particular?
Or is it simply that N9W9 is not good enough and a different bless could work?
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I think it's the Woodsmen rather than Utgård. Earth bless would reinvigorate your giants, but berserk and quickness are also good, and you don't want to spend too much on bless.
This means you'll have to be ready to do something else if you face summons (example: 10 Death2 mages casting Raise Skeletons, the Ench 3 spell), high-defense troops etc. Some Skratti thugs with reinvigorating items (enough to keep them at 0 fatigue throughout the battle) and area-of-effect weapons look like good options, but fatigue-causing spells will also hurt them. Against those, you might want to switch to using your own undead.
And so on. You can make a different pretender, but that means you will have other weaknesses you won't know about. W9N9 Woodsmen are good for expansion, so make the most of that. Start a couple of new games and try to get as many provinces as you can in the first 15 turns. I don't know how many you should aim for, perhaps 20 or 25. Once you can do that, see how much and how fast you can research, and find different ways to use it, and have fun.
If you don't like the sound of that, you can also keep playing single-player, and not worry about trying to find the kind of strategy you won't need against AI any way.