Quote:
Originally Posted by Baalz
I haven't tested it out, just going on what KO said in a few different places, but I believe how this works (or at least how KO believes it works) is that the chance for a good/bad event works as suggested (enemy luck-3 gives you a large chance of a bad event), but the events are still locked to the actual scale. That is to say, having enemy luck-3 dominion will give you lots of bad events, but it won't unlock all the really nasty events that are dependent on misfortune-3, and though it greatly reduces the chances you still have a chance of the really good stuff unlocked at luck-3. So having enemy luck-3 dominion is bad, but not nearly as bad as actually having misfortune-3 in and of itself. If you really just cared about pushing the nastiest dominion possible without caring about the benefit to yourself misfortune-3 all the way...
|
I don't believe this to be true, Baalz, I believe that events are unlocked on a province by province basis.
A couple of easy ways to test: take a death-0 dominion, and a low dominion score with misfortune -3. Make a map with all death spreading special sites.
Run 100 turns. See if you unlock the noble dies and gives you a magic item event.