Quote:
Originally Posted by vfb
Something else weird is Edi's DB lists the Vistor as unit ID #1406, but mine is unit ID #2810.
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Vanilla game units only run to 21xx, so you're using some mod that copies that unit to slot 2810.
It is a copy of the same thing, which might even copy a unique id or something, which could presumably then cause that kind of problems.
Whenever people check unit IDs against the DB, they should make sure to check if the unit is outside the range of the vanilla game. If it is, it's a mod unit and all problems with modded units must be dealt as mod problems first and bugs only second.
EDIT: Hmm, seems I spent too long with the customer on the phone and got ambushed by ninjas.