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Old April 16th, 2009, 04:58 PM
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Default Re: Help on controlling the AI please

Hi Suhiir thanks for answering going out so just a brief note
Originally Posted by Imp
Quote:
4)ANY change to the formation structure of either side of a scenario WILL CANCEL ALL waypoints for both sides so waypoints must be the very last thing that is done. A change to even one unit of either side cancels ALL waypoints


I am a novice but this seems wrong waypoints must be the last thing set on that side but you can buy & cross attach or even reassign units in the other side without adverse effects on waypoints set for the other.
Hence the "trick" of buying them after you have checked AI side is moving as you want by playing with them set to human & computer control.

Quote:
Wrong or not it's the way the AI works.
And believe me, being a former programmer myself I have a clue how difficult any AI is to create in the first place and ANY attempt to modify it WILL lead to unexpected results. So Andy and Don will no doubt be wise and not even consider trying to modify it unless something something is outright broken, and it isn't.
I was not refering to wrong as needs fixing or asking for but was refering to the fact if you buy forces for the player side after setting waypoints they do not disappear.
Have not checked if it upsets them somehow but in this post by Pyros its what he says to do
http://forum.shrapnelgames.com/showt...134#post422134

Therefore one of them must be wrong it either effects the waypoints in which case this post is wrong or vica versa
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