Re: is aircraft worth it?
Well, even if I accept this as "realistic", it is a huge exploit-game balance issue IMO. The human player has to choose to either annihilate all the AI's static air defences in one turn as long as he locates a single unit of them, or ignore them to not exploit this, which doesn't feel very right either. I don't know, I just hope that the way the AI places them changes in the future. It's not a game breaking issue (and I am sure for many it is not even an issue), but...
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That's it, keep dancing on the minefield!
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