
June 11th, 2002, 08:11 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
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Re: Non-integer values in data files?
Quote:
Originally posted by Ed Kolis:
Why _not_ assign 10 movements to the slowest engine? Just make your ships require 10 times as many engines per move
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Because movement points are tracked by a single byte. That means a maximum limit of 255. At 10 movement points per engine that's only 25 engines max in any size ship before you cause a range check error. If it goes higher from there it will be much less. So, you see the problem?
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