Re: Bogarus Quick Guide
It is unique to Bogarus, for a couple of reasons:
A). There's still half a secret = ).
B. No other nation than bogarus has the research to pull it off quickly. Those starets are looking at 14-15 rp.
C. Other nations have more profitable avenues to expand: Mictlan has great jaguar warriors that allows him to launch an expansion group every turn.
The best bogarus can do with occultists (hint) is one new expansion group every two turns.
Still, thats pretty good for bogarus, and *much* better than trying to use their crappy national troops.
D. You can use either an FoB B6-9E3S4 Dom 6, or a great sage. The great sage has a lot better upside, but has a lot more variability of results: A rapid unrest can hose you; The Fob does not have the upside, but the consistent blood income under CBM is exactly what you need.
E. There are several variations:
O3 Cold2, Growth3: If you go this route your income is roughly 600. Tax at 140%, and patrol the first turn, you will have the money to build your castle turn 2 or 3, whenever you take the province.
If you go this way, your income is great. I'm personally divided on where to put forts. I think you will be rushed, so you should probably look for swamps, forests or hills. But each of the cities in the clear will give you better income... (they just take 5 turns).
Figure it this way: Your entire expansion army costs 236 gp.
F: Regarding unique to CBM: I agree completely. Thats what I said in my original post, too = )
G: One little minor flavor touch. *If* you go with B9E3S4, your khysts have that *useless* blood curse...
Only it turns out that ... its actually not useless. Use the kysts to attack cavalry or enemy SCs. Sure, it isn't a big thing - but it does pretty much guarantee a rack of afflictions.....
G. A few.. other touches: Armor of souls, is only Con-2. And Longbows of accuracy are only Con-0. And .. what might you be able to do with a communion of three occultists, and hellpower......
Last edited by chrispedersen; April 20th, 2009 at 03:59 PM..
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