Thread: Questions
View Single Post
  #5  
Old April 25th, 2009, 09:30 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Post Re: Questions

Nobody is really modding the AI except for myself and another player making AI for their BSG mod. Perhaps when I release v1.20 of the Balance Mod, I'll hold a tournament of the AIs in the mod.

---

For question #3, it's relatively easy to add a condition where if the AI has X resources in storage and a surplus production, then build a storage facility on planet Y. It's only going to help a bit with the AI and finite resources since they're construction routines are not designed with conservation in mind.

For question #4, you could run a one-time event via the Events script after the first turn to adjust all the values of planets in the game.

Both are not difficult to do, but does require understanding of SE5's AI scripting.

Wiki link on the basics:
http://wiki.spaceempires.net/index.p...t_Editing_(SEV)

The Balance Mod AI scripts are setup a bit differently then the stock scripts, but their general handling is the same.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
The Following User Says Thank You to Captain Kwok For This Useful Post: