Re: Balance Mod Available for SE:V
It's a large randomly generated map with approximately 125 systems.
Half of the AI opponents have the same research as when the game started. Here are the settings I've used: The year is 2406.0 (60 turns?), everyone started with one planet with good equal conditions, medium AI difficulty, starting racial&technology&resource starting points were low, and balanced starting setting for planets.
I did include neutral opponents so perahps they are the ones not building research facilities??
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There can be only one.
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