Re: Missiles as units (a.k.a microdrones)
Ok, that might be a minor thing. Could lower the damage by a factor of 3 to compensate I suppose.
Another problem would be the inability to 'choose' the type of warhead fired in a given volley of missiles.
It would, however, give missiles enough range to cover the entire tactical combat area, which makes for nice 'David-Weber' style long distance missile duels.
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