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Old April 29th, 2009, 12:59 PM

Alpine Joe Alpine Joe is offline
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Default Re: LA Pangea - a rotten way to go green

Quote:
Originally Posted by Jarkko View Post
True, but it is also true that the other players have access to weapons of mass-destruction after a while, and they all pretty much negate or ignore Mass Protection and/or Darkness. Banishment by massed indy H1 is always dangerous (and not very expensive) even during Darkness, Wrathful skies will keep on killing stuff no matter if there is Darkness or not, access to lowbie Astral mages means massed Solar Rays (late in the game (communed) Astral mages have Arcane Domination and it is a killer vs manikin), there is no defense vs Wither Bones, several mages casting Blade Wind is a killer even when the manikin have mass-protection and Darkness in effect, Falling Fires or slingers/archers + Flaming Arrows are the usual killer vs anything with barkskin (even during Darkness and storm, massed slingers with Flaming Arrows will cause horrible carnage against anything with barkskin), Cleansing water with its very nice AoE is deadly to undead, etc etc.
But as Pan you are focusing exclusively on alteration research, so you are getting that stuff pretty quickly, where as an opponent has probably not devoted their research exclusively to Pangea counters. By the time they have firestorm, you are using army of gold/lead instead of mass protection. Banishment from priests takes a while to mass....once again, army of lead helps here i think. Wrathful skies kills stuff, but you can afford to take huge casualties as long as you win battles. Massed solar rays and arcane domination are a problem, but take a lot of astral mages/ astral power. Wither bones is deadly but you aren't looking at too many nations with that much death power in LA. Standard arrow stuff can be countered by the air magic of fairy queens (minotaurs cause massed archers problems earlier on). Cleansing water is great against Pan and there are a lot of LA nations that can make good use of it, so I agree that is a strong counter.


Really this is one reason I think carrion woods would be even better for EA pan, as the best counters for massed manikens are different than those for massed maenads. Just switch up your masses of buffed chaff depending on who you are facing.

I wonder if someone could make a companion guide to this one dealing with carrion woods for EA/MA pan?
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