P3D
Yes, nature gems are a restriction, I mentioned it. But only if you are really going to convert fire to astral which is not always a good option. If you have uses for fire gems than comparing 2 fetishes to one clam is not correct at all.
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Kappa Chief, 19.5 for 30 in CBM is the cheapest indie for the job.
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Kappa chief is the best just because it recuperates.
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Neverhealing wound on undead/regenerating commanders might work too, I haven't tried it though.
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I tried it, it doesn't work. I understand it so that afflictions/heroic abilities/seasons(for those with season powers) affect unit's base HP, not current HP. You may see it, for example, if you cast regeneration on a unit with NHW. It will never heal to original HP.
Don't know as for prophet in enemy dominions but anyway I doubt it is a good idea.
Trumanator
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The trick with undead w/out full hps giving you endless gems smells like an exploit to me in all honesty.
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Don't see any exploit, really. It just greatly reduces your micro but doesn't give you any great advantages you couldn't get without it.
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Sort of related, but when you give a commander a shroud does he also get the reduced upkeep of a sacred unit? If so, it just makes this all the sweeter.
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No, he doesn't. "Sacred" and "Blessed" are different tags and it is "Sacred" tag that reduces upkeep.
Gregstrom
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Quick idea for those with a N4 pretender: Fetish a commander, wait three turns and then slap on a Shroud
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Yes, it is an obvious solution if you are ok with increasing the price of each fetish by another mage/hammer turn + 3S. If you are not then Shrouds may be really useful to keep alive your mages while you're healing them.