Thread: Mod Holy War 0.9
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Old May 7th, 2009, 02:52 PM
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Default Re: Holy War 0.7 - Complete!

Quote:
Originally Posted by llamabeast View Post
What is the thinking behind the changes to the costs of national sacreds?

(That's not implying I disagree, I haven't considered them, I'm just interested)
Since the magic sites & divine spells make holy magic and sacred units more accessible -> bless stragedies become better.

To counteract, I've increased/decreased some sacred unit gold costs by 10% (from CBM pricing). The decrease is for those capital only sucky sacred no one ever uses.
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