Re: New game - The Art of War, Closed
I don't think it is a real problem that we know who killed who. There is no diplomacy, but there is common sense, to gang on someone who has like 6 VPs already. Hidden VPs are really really bad idea, especially in no diplo game.
I'd suggest around 40% of VPs, so 7 or 8 out of 16.
Maybe we could use one other tweak to nation selection? Make it random, but with an option to reroll [24h to get that], so if you don't like a nation you can request a roll out of other unassigned ones [you wouldn't know which ones are those] and that pick would be final. That would keep it all random and eliminate the need to play unliked/sucky nation [imagine getting Ulm in no-trade game].
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