
May 14th, 2009, 02:47 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: New game - The Art of War, Closed
Quote:
Originally Posted by Executor
I'm good either way on either having victory points or not.
Personally I think it would be more interesting without victory points, and much easier to find a winner and would force a greater use of spying.
However, it would make the victory much easier for the stronger player to achieve, and could enable an underdog nation like Eriu to steal the win, thrust me, I've been there.
Personally I find my games with strong nations like Mictlan much harder to handle, but that with diplomacy and that changes a lot...
Anyway,
Zeldor,
I'm assuming what you mean is this,
There are 16 of us, each one gets assigned with a nation. That leaves 6 unassigned nation left (without Ashdod). If one want a reroll than, he would be given one of the unassigned nation.
Something like that right?
I think it would be best to have two water nation on this map, as Agema suggested it makes a big difference with Agartha for eg.
Personally It I'd like to get Agartha or Oceania myself
Also, no need to rush victory conditions yet, we have time until we design pretender to choose, so we'll wait for more votes on that.
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If this are your final settings, should I proceed to assigning the nations?
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