Quote:
Originally Posted by Agema
Thugs/SCs
You don't have any. Okay, that's a bit harsh. With some boosters to Air, you can get the elemental royalty eventually. Nature will get you Sleepers, although they aren't that big an improvement on your Lord Wardens. Ivy Kings may suffice later on, but beware them having no Helm slot. You do have lots of N3 mages, so you have got the opportunity to Charm enemy thugs and SCs, particularly useful if your opponent has skimped on MR boosters. Not only that, but you've got N3A2, which means potential cloud trapezing charmers, so you could catch some thugs/SCs, although any opponent worth his salt will probably hammer that square with simple assassination spells and you would be saying goodbye to plenty of your charm brigade. Man has a number of national heroes which may turn up at your capital's gates, all of which from my experience have been extremely forgettable.
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You have mothers. Take a minor nature bless and a strongish earth bless. The AAN mothers should do Mistform, Barkskin, Resist Lightning, hold, attack, cast spells. With shrouds and a vine shield, they become cloud trapezing thugs who kill people with shockwave. Drop one in every enemy provice the first turn of the war, take the province, stealth off into safety and watch the enemy cry for their mommy.
That bless is also good for your crones, who get larger than normal regen due to their strong nature paths. It will keep them alive and, I think, unafflicted for longer.